{"id":1005,"date":"2017-07-02T09:38:33","date_gmt":"2017-07-02T08:38:33","guid":{"rendered":"http:\/\/cookywook.co.uk\/blog\/?p=1005"},"modified":"2017-07-02T09:38:33","modified_gmt":"2017-07-02T08:38:33","slug":"review-risk-legacy","status":"publish","type":"post","link":"https:\/\/cookywook.co.uk\/blog\/review-risk-legacy\/","title":{"rendered":"Review: Risk Legacy"},"content":{"rendered":"<p>Risk Legacy is the greatest board game I&#8217;ve ever played.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/12360156_10156303494220405_9078735079660053926_n.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1006\" src=\"https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/12360156_10156303494220405_9078735079660053926_n.jpg?resize=515%2C253\" alt=\"\" width=\"515\" height=\"253\" srcset=\"https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/12360156_10156303494220405_9078735079660053926_n.jpg?w=960&amp;ssl=1 960w, https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/12360156_10156303494220405_9078735079660053926_n.jpg?resize=300%2C148&amp;ssl=1 300w, https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/12360156_10156303494220405_9078735079660053926_n.jpg?resize=768%2C378&amp;ssl=1 768w\" sizes=\"auto, (max-width: 515px) 100vw, 515px\" \/><\/a><\/p>\n<p>COOL THANKS FOR READING BYE.<\/p>\n<p>Nah, I&#8217;m gonna write something proper here. Because I think Risk Legacy is a game that everybody should play.<\/p>\n<p style=\"text-align: center;\"><strong>Spoiler Warning, maybe? It&#8217;s best played with absolutely no knowledge of what actually happens in the game. But I&#8217;ll just be talking about gameplay mechanics, etc. Just don&#8217;t look too closely at the photos if you&#8217;re worried about that kinda thing.<\/strong><\/p>\n<p>But what is Risk Legacy, anyway? Isn&#8217;t it just plain ol&#8217; boring Risk? No.<\/p>\n<p>Risk Legacy\u00a0<em>ain&#8217;t yo momma&#8217;s Risk<\/em>. It&#8217;s an arduous campaign of death and destruction that demands your blood, sweat, and tears. It&#8217;s a game that you have to literally sign before you start, swearing that everything that happens from that point on is your own fault. It&#8217;s a game where your mistakes come back to haunt you forever. And it&#8217;s so much fun.<\/p>\n<p>The basic idea is this: the classic territory-domination gameplay of Risk, but with &#8216;legacy&#8217; elements. By &#8216;legacy&#8217;, we mean that the outcomes of previous games affect future ones. Found a city in a region in one game, and it&#8217;ll be there the next game. Ten games later that might the stronghold that everyone&#8217;s fighting for. Real choices with real consequences.<\/p>\n<p>There&#8217;s personalisation elements: winning games gives you the option of naming cities and continents. And there&#8217;s destruction: cards are literally torn up and discarded. Permanently. The game chews you up and throws you out, but you&#8217;re also doing the same to the board. The resulting wine-stained, food-encrusted, scribble-laden board is a unique treasure.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/12376490_10156303496160405_1971449652015787516_n.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1008\" src=\"https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/12376490_10156303496160405_1971449652015787516_n.jpg?resize=429%2C286\" alt=\"\" width=\"429\" height=\"286\" srcset=\"https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/12376490_10156303496160405_1971449652015787516_n.jpg?w=960&amp;ssl=1 960w, https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/12376490_10156303496160405_1971449652015787516_n.jpg?resize=300%2C200&amp;ssl=1 300w, https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/12376490_10156303496160405_1971449652015787516_n.jpg?resize=768%2C512&amp;ssl=1 768w\" sizes=\"auto, (max-width: 429px) 100vw, 429px\" \/><\/a><\/p>\n<p>Then there are the boxes. Every game should have boxes. These are sealed compartments within the game&#8217;s case, only opened once certain conditions are met. And their contents literally change the entire game. I remember one in particular had us all screaming for ages, and we\u00a0<em>never\u00a0<\/em>scream out loud. The only letdown with this element is that a few times we played in a way that would specifically lead to a box being opened, because we loved them so much, rather than them naturally occurring in the game. But it&#8217;s such a great concept I don&#8217;t even care.<\/p>\n<p>With a campaign of 15 games to play, and a playtime of a couple of hours for each game, there&#8217;s hours of entertainment to be had with Risk Legacy. Alliances are formed, rivalries develop, and &#8211; most of all &#8211; memes are born. Oh my god, the memes. For instance, dice rolling is a large part of the combat, and we ended up using a massive Oreo tin as the arena for these rolls. Somehow it became known as &#8220;The Thunderdome&#8221; and I still call it that to this day. Or how we would all raise a glass and toast &#8220;to the game!&#8221; at random intervals.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/12376573_10156303494690405_8668708530325173434_n.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1010\" src=\"https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/12376573_10156303494690405_8668708530325173434_n.jpg?resize=432%2C288\" alt=\"\" width=\"432\" height=\"288\" srcset=\"https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/12376573_10156303494690405_8668708530325173434_n.jpg?w=960&amp;ssl=1 960w, https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/12376573_10156303494690405_8668708530325173434_n.jpg?resize=300%2C200&amp;ssl=1 300w, https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/12376573_10156303494690405_8668708530325173434_n.jpg?resize=768%2C512&amp;ssl=1 768w\" sizes=\"auto, (max-width: 432px) 100vw, 432px\" \/><\/a><\/p>\n<p>There&#8217;s not much else to say about this game other than I wish I could erase it from my mind and play it all over again. The game works in such a way that you could keep on using your board for endless games after the campaign is officially done. But that feels somehow profane. Our completed board is a sacred thing, and shouldn&#8217;t be desecrated by ersatz imitations of previous battles. I proposed burying the board in the garden, but that wasn&#8217;t a popular idea.<\/p>\n<p>I guess the elephant in the room here is Pandemic Legacy. Somehow this is the one that everyone always talks about. If you don&#8217;t know, Pandemic Legacy is a co-operative disease-battling game&#8230; with legacy elements! (Risk Legacy came first by the way). I&#8217;ve also played a full campaign of Pandemic Legacy, but it just didn&#8217;t do it for me in the same way. It couldn&#8217;t scratch that itch.<\/p>\n<p>I&#8217;ve been trying to figure out why it didn&#8217;t compare, and I think it&#8217;s because PL is co-operative while RL is PvP [player vs player]. There&#8217;s something about everyone trying to beat each other over the course of 15 games that I really love. A clear winner emerging and everyone temporarily banding together to bring them down. There&#8217;s power dynamics at play that a co-operative game, where you all win or lose together, \u00a0just can&#8217;t have. I&#8217;d recommend both, just Risk Legacy first any day.<\/p>\n<p>So, should you play Risk Legacy?\u00a0<strong>OH MY GOD YES WHY AREN&#8217;T YOU PLAYING IT ALREADY?\u00a0<\/strong>Just invite me to come play too.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/10277427_10156303496095405_7884735811037232557_n.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1012\" src=\"https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/10277427_10156303496095405_7884735811037232557_n.jpg?resize=471%2C314\" alt=\"\" width=\"471\" height=\"314\" srcset=\"https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/10277427_10156303496095405_7884735811037232557_n.jpg?w=960&amp;ssl=1 960w, https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/10277427_10156303496095405_7884735811037232557_n.jpg?resize=300%2C200&amp;ssl=1 300w, https:\/\/i0.wp.com\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/10277427_10156303496095405_7884735811037232557_n.jpg?resize=768%2C512&amp;ssl=1 768w\" sizes=\"auto, (max-width: 471px) 100vw, 471px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Risk Legacy is the greatest board game I&#8217;ve ever played. COOL THANKS FOR READING BYE. Nah, I&#8217;m gonna write something proper here. Because I think Risk Legacy is a game that everybody should play. Spoiler Warning, maybe? It&#8217;s best played with absolutely no knowledge of what actually happens in the game. But I&#8217;ll just be [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_crdt_document":"","jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[76],"tags":[182,79,123,377],"class_list":["post-1005","post","type-post","status-publish","format-standard","hentry","category-board-games","tag-board-games","tag-games","tag-review","tag-risk-legacy","has-post-thumbnail","fallback-thumbnail"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Review: Risk Legacy<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/cookywook.co.uk\/blog\/review-risk-legacy\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Review: Risk Legacy\" \/>\n<meta property=\"og:description\" content=\"Risk Legacy is the greatest board game I&#8217;ve ever played. COOL THANKS FOR READING BYE. Nah, I&#8217;m gonna write something proper here. Because I think Risk Legacy is a game that everybody should play. Spoiler Warning, maybe? It&#8217;s best played with absolutely no knowledge of what actually happens in the game. But I&#8217;ll just be [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/cookywook.co.uk\/blog\/review-risk-legacy\/\" \/>\n<meta property=\"og:site_name\" content=\"cookywook&#039;s blog\" \/>\n<meta property=\"article:published_time\" content=\"2017-07-02T08:38:33+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/cookywook.co.uk\/blog\/wp-content\/uploads\/2017\/07\/12360156_10156303494220405_9078735079660053926_n.jpg\" \/>\n<meta name=\"author\" content=\"cookywook\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@cookywook\" \/>\n<meta name=\"twitter:site\" content=\"@cookywook\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"cookywook\" \/>\n\t<meta name=\"twitter:label2\" content=\"Estimated reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" 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COOL THANKS FOR READING BYE. Nah, I&#8217;m gonna write something proper here. Because I think Risk Legacy is a game that everybody should play. Spoiler Warning, maybe? It&#8217;s best played with absolutely no knowledge of what actually happens in the game. 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A trendy gimmick that was interesting at first but quickly out-stayed its welcome. And these days, very few new legacy games are in development. And I think that's a shame! 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It's a lovely place, and I saw lots of beautiful things. The best thing I saw, though, was this: Yes, in a Bruges toy shop window was this... thing. 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Some play them because they're addicted to them, even though the game is a pretty transparent money trap disguised as a mobile phone app. And some people play them for the story. 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